Is it a good idea to play all the Yakuza games in order?
So I'm interested in getting into Yakuza so I plan on starting with 0 then going to the latest one. But I'm just worried I'm gonna be burnt out from the playing the games. Also how are the 1-5 Yakuza games gonna be after playing 0. I know those ones are older. Sorry if this doesn't make sense I'm just wondering how the experience will be playing them back to back.
Hey, Just got into the yakuza games with the release of zero and it is now one of my favourite games. Currently playing through kiwami and was going to buy 6 when it comes out in march. But was wondering should i play through them in order. I can buy 3,4,5 on ps3. However the only copies of 2 r going for like £70.
Do I need to play the previous Yakuza games in order to enjoy Yakuza 5?
With Yakuza 5 English release, I'm thinking about getting it. How much do I need to know about previous games? Should I read the synopsis and watch let's plays, or I can dive right into the 5th part?
Seriously. I just finished yakuza 0 and I'm surprised how I didn't even know about this game before. The plot is so good and intense while the susbtories are so entertaining. Why is this game not popular enough? Most of my friends don't even know this existed, just like me 3 months ago. Why??????! I'm planning to start playing all the yakuza games in order, can I expect the same from every game? Because yakuza 0 is now my favorite game.
What to expect from Yakuza games in chronological order
So I have been kind of marathoning my way through the Yakuza series after finally getting over my fear of how overwhelming it all seemed at a distance to take on. I beat Yakuza 0 and Kiwami last week and after taking a few days to let my brain refresh I am going to be starting Kiwami 2 today. My question though is after Kiwami 2 and I start getting into the Remastered games that just dropped on PC, should I expect a drop in quality? I know the boys talk alot about not going backwards in a series in terms of release order, but there isn't really a choice here if I want to keep this show rolling in chronological order. Just want to know if I should brace myself for incoming jank with the PS3 era games. Marking for spoilers just in case some get dropped lol
I recently completed all of the yakuza games in order . I started with 0 and just finished like a dragon. I loved the sidequests, combat, and story. I played a d completed YS VIII when it came out. I loved the exploration, gathering, crafting, and combat. I am almost finished with Celceta and need something to play after. I would enjoy a gathering/crafting system, fast combat is preferred but I did enjoy dragonquest xi even though it was turn based. I loved the dragonquest xi crafting. I was think of giving the kingdom heart series a try since you can get every game for pretty cheap. Any recommendations are greatly appreciated.
I'll cut to the chase. What yakuza game do you think is the best starting point? (My experience: I tried starting with 0 back in February, but no matter what, I just couldn't get into it. Fast forward to about a week ago and I get 1 month of game pass for pc. I download Yakuza Kiwami and I loved it [just finished it]. I'll play Kiwami 2 now and then 0). Which mainline game do you think is the best, and which one the worst? Do I need to play every other yakuza game in order to play like a dragon? Same question for yakuza dead souls.
(H) Mafia DE, TLOU2, FF7 Remake, Greedfall, La Noire, Tales of berseria, Dead by daylight, dragon ball xv 2, Final Fantasy XV, NieR:Automata, Remnant: From the Ashes, Resident evil 2 with all outfits, and all in game reward ad on, Jedi Fallen Order, Tw3 CE, Yakuza 0, Sleeping dogs DE
Most Wanted Assassins creed Valhalla Yakuza: Like a dragon [Also will take] Yakuza Kiwami 2 Offers
(H) Mafia DE, TLOU2, FF7 Remake, Greedfall, La Noire, Tales of berseria, Dead by daylight, dragon ball xv 2, Final Fantasy XV, NieR:Automata, Remnant: From the Ashes, Resident evil 2 with all outfits, and all in game reward ad on, Jedi Fallen Order, Tw3 CE, Yakuza 0, Sleeping dogs DE
(H) TLOU2, FF7 Remake, Greedfall, La Noire, Tales of berseria, Dead by daylight, dragon ball xenoverse 2, Final Fantasy XV, NieR:Automata, Remnant: From the Ashes, Resident evil 2 with all outfits, and all in game reward ad on, Jedi Fallen Order, Tw3 complete editon, Yakuza 0, Sleeping dogs DE
(H) TLOU2, Greedfall, La Noire, Tales of berseria, Dead by daylight, dragon ball xenoverse 2, Final Fantasy XV, NieR:Automata, Remnant: From the Ashes, Resident evil 2 with all outfits, and all in game reward ad on, Jedi Fallen Order, Tw3 complete editon, Yakuza 0, Sleeping dogs Definitive editon
(W) Not looking for anything specific, just fun single player games 🥴 (Forgot to add but i also have FF7 Remake)
Beat Trails in the Sky (First Chapter) just now and damn...
Complete newcomer here and I figured I'll talk about this game here since it seems to be the only place people talk about it on reddit. I literally just beat this game about an hour ago and boy, was it worth the gamble. A little backstory before I continue, this game got on my radar after Yakuza fan channel Devilleon7 casually name dropped this game during a stream and he was very positive about it, so I got curious. I couldn't say I ever heard of a franchise called "The Legend of Heroes". Sounded like the most generic name for a game to me in all honesty. I legit thought he was talking about a MOBA like Heroes of the Storm or some such. But he was really positive about the game throughout the few minutes he talked about it. He spoke of a 'world he wanted to live in' and statements like that always get me for better or for worse. A few weeks pass and I remembered for some reason to google this game and saw a few more glowing conversations about it as well as videos on YouTube. It was really when I saw KillScottKill's video on Falcom and another one about the importance of starting from this game that I got interested to a point of no return. I was like damn, 9 games, 3 arcs, one of which doesn't even have an official English translation, and you're still recommending to play in order? I just had to give one of these games a try, I thought. So I got the game, started playing, and what can I say? It was a really pleasant experience pretty much all the way through. Note that I'm not super into JRPGs but when a game is good enough it just sells you on it and that's definitely what happened here. Hopefully this won't get too long, but I really wanna sum up the good, and the 'meh' in the game from my perspective, as the critical bastard that I am. I really enjoyed the game in the end, don't get me wrong, and I'm definitely planning on playing sequel after sequel in this long running series when the time comes, but for now, just some observations on this particular game from a complete newcomer. Here goes. The Good
The music. Really, if there is one thing in this game that never falters, it's easily the music. It's so gentle, catchy, and definitely made by some musicians who have some very specific taste buds. So often did I halt my progress to the next objective just to linger a little longer in a sleepy village to listen to the small town background music with my full attention. The Zeiss one is quite memorable as well, but hell, even in a dungeon or underground tunnel I find myself humming the tunes. Just from front to back, the music is always on point. It's easily the highlight of the game that I'm most impressed with. And I don't know how the default battle theme is still amazing after nearly 60 hours of playtime.
The art style is simple but effective. The sprites in particular are of a really nice art style. Kinda Studio Ghibly-ish if it were more sharp and rectangular. Very refreshing, I thought. The world is also nicely textured, but it's pretty humble since it was a PSP title originally, although definitely not a bad looking PSP game if I'm honest.
The world is well realized. Literally every time people seem to talk about this franchise, they mention the top notch world building. I initially didn't really see it while playing, I was more impressed with the characters of the game to be honest. It seemed like a rather small game world if you're strictly speaking about traversable play area. You move 2 or 3 screens to the left and that's supposed to equate to half a day of travel in-universe. I wasn't sure if I was immersed enough to buy all that. But definitely after beating the game, I can see why the world building is so respected. It's not so much about scale or fidelity. It's about the things that make up the whole. The fact that there are embassies in the city for different countries, gives it that vibe that there are laws in place and a history between the nations. The various airports, the bracer guild network, the different accents, the high level of development from Zeiss all the way down to Rolent. And so on and so forth. Especially the final third of the game really gave a good sense that there are all sorts of groups and parties active in the background. When the Grancel area gets heightened security, and you see guards on every corner, you do get a pretty convincing impression that things are getting real. I really respect the lengths that the game goes to convey all these different world states and behaviors. It's definitely a cut above what most games do, even those with much bigger budgets behind them.
The characters. I mentioned it earlier, but for a good chunk of the game, I was really more impressed by how enjoyable a lot of the characters were, more than the world itself. From Estelle and Joshua's constant banter (even though I found Estelle's goofiness a little excessive at first) to the various characters you come across during the travels who all have different tiers of charisma it seems. Just when you think you've seen the height of confidence and self-esteem with Cassius or Scherazard, you run into Olivier who's nose is never below his eyes. He's probably my favorite character in the game when all is said and done. His dialogue is hilarious to read and he has a way of looking at the world that sometimes is surprisingly positive. Little things like him being a ranged character fits his personality well and these little details are nice to see throughout the various characters you get to use. It's hard to have any complaints in this area.
Also want to quickly shoutout the impressive commitment to making every city/village/town as complete as possible. Almost every house has a second story, lots of rooms where there's nothing to see or do, but are there anyway because that just makes sense for the layout of the building. Sometimes you do see an NPC there and it's usually an opportunity to bring something lighthearted or out of the box to your mind. I appreciated talking to an unimportant NPC in a room I didn't need to enter and hearing him or her talk about the importance of staying together as a family or how annoying it is that his neck of the woods doesn't get the fancy stuff that others do get. It gives off a nice immersive effect that there are people living their lives in the meantime while you're doing your bracer stuff. I don't want to know how many pages of script just these NPCs can fill up and how much of a nightmare it must have been to translate all of that into English, knowing that most probably won't even read it or skip it as soon as they realize it's not important to the story. Amazing work.
Of course, how am I only now mentioning the combat? I loved it. Very straightforward, no countless drop out menus and sub menus and whatnot. Just a clear list of arts, special moves, and your usual items and heals. The enemies did look a little generic I suppose, and I was surprised that the game just calls them "monsters". This world sure is filled with all sorts of nastiness and it was fun to exterminate much of it. I like that there are no random encounters, and that you can avoid fights if you want. It's nice that the game doesn't force you into every possible fight in the game. I also liked how the game didn't funnel me into a very rigid style of combat either. There are so many ways to tackle a situation and the grid adds so much to the combat I have to say. I do think being able to flee a fight with no consequences was a little too forgiving. I would've been fine losing a tiny bit of sepith or mira or some small penalty for running away from duty. Still, I'd much rather have no penalty at all than a harsh punishment for every time I decided to bail.
The "Meh"
The formula of traveling from hub to hub definitely got a little predictable. As a result I knew whatever I was doing in Ruan or Zeiss was only another step into finding out a bit more of what's going on with this black orbment and what Joshua is so secretive about. Honestly, from the moment you make your way to Bose and you open the map to see where you are, you can already tell like: "Oh I see, we're gonna do this thing 4 more times." I can't deny that it took a bit away from the wonder and discovery that I was interested in checking out with this game, considering that was what's so highly talked about. I'm sure I'll see much more of the world in the following games, but that's for then. In general, I thought the first half of the game could have used a few more twists and turns for my liking. You could gauge you're progress a little too easily when you're done with a chapter and walk to the next region. Probably a difficult problem to avoid, but it did unfortunately make the journey a bit predictable.
The slow combat speed became a bigger problem the further in I got. Obviously in the beginning when I was seeing a lot of these arts and crafts for the first time, I was just admiring the fireworks. But in the last few stages in the game where you have to wait for every boiled egg to do an entire light show before you can attack, it definitely started to turn into a slog. I hear this gets addressed in later entries so the worst is probably behind me now.
Some chapters did have a bit of filler in my opinion. Zeiss sure had a ton of objectives and it wasn't always clear to me how this is important to the bigger picture. Looking back, it was a lot of foreshadowing and more about learning about the capabilities of the black orbment and whatnot, but the Elmo village part for example was a little random to me. I guess after 3 earlier regions it was one sleepy village too many for me to care as much as I wanted. Definitely something that game could have found a bit more variety in. Similarly, after talking to so many optional NPCs, I was definitely ready to just get on with the story and stopped checking every room and such. After a while it just gets too tiresome to read all the everyday chatter of townsfolk and it started to blur together for me. Definitely a shame, because so much work has clearly gone into it, but I feel sometimes it gets a little too much to reasonably expect a player to read so much in an already text-heavy game.
I don't know if it was just me, but I think there's a bunch of stuff the game could've done a better job at explaining. I'm almost embarrassed to admit, but I only realized the whole impede thing in the last chapter of the game in the sealed area. The difficulty spiked so hard there that I basically had to properly play the game to proceed. That's where I saw the true beauty of the combat, but at the same time, I don't remember any tutorial explaining how the advanced techniques work. The game got so tough near the end that I did have to resort to a Gamefaqs walkthrough to see what I was doing wrong. You can definitely get frustrated with this game sometimes when you don't know all the ins and outs of the combat, which again, I'm not sure if the game explains this stuff all that well. Also, some of the hidden quests were so obtuse, that I did just look them up to see where the hell I needed to go. I wasn't always that interested in doing the side stuff but because they expire, I thought it better to get it over with rather than leave the rewards behind forever.
Lastly, and this is probably a personal little thingy, I expected the orbments and the quartz to be a bit more integral to the world. In the sense that, apart from aircraft and trolleys and light sources, I wish the orbments were shown in more creative ways. Maybe they could be used for entertainment purposes for instance or for performance enhancers. Maybe during the arena championship some fighters could have been busted for performance enhancing orbments or something. I don't know, I just hoped that it sometimes would be presented in ways where you go hey, that's a really cool use for these orbments right there! Just something I expected a little differently.
Don't get it twisted though, I'm so happy that I gave it a shot and I'm very excited to see where this goes. It definitely had some Metal Gear vibes to it, in the sense that there's always some group or division in the background taking steps ahead of you. But it does make for an intriguing story. I recently played through all 7 Yakuza games in order and it was one of the most fun things I ever did in terms of gaming, but I do have to say that by the end of the ride I'd say Yakuza ultimately fails to make good use of the fact that the story is told over so many games and so many cutscenes. It gets so ridiculous and cringeworthy that I wish I had stopped after playing the first one. I'm very interested to see if this series will pull off an amazing adventure that justifies playing so many games and hundreds of hours of turn-based goodness no doubt. I think I'm at the start of something great and I hope many more people pick the game up, cause it's such a great experience. Honestly, Falcom is a quality quality developer who clearly have been around the block in the JRPG space if this game is anything to go by. I'm very excited to see what's in store in the rest of the games and hopefully someday I'll finally get to play Cold Steel III with all the background and lore in mind to make for a satisfying and rewarding pay off. Probably gonna let the game marinate a little before I jump into the next game. Maybe after Death Stranding is properly beat and finished I'll resume the journey, since I'm very hyped for that as well. As much as I liked Trails, I did take me over 2 months and 58 hours to beat, so it's probably best to wait a little before cracking another one open. Got any tips for me? Should I explore the game more or is it pretty much a closed chapter? Please let me know. (Also, please don't spoil or foreshadow future games for me. I'll get there soon enough, I'd like to keep the subject on this game alone if possible thx!)
(H) TLOU2, FF7 Remake, Greedfall, La Noire, Tales of berseria, Dead by daylight, dragon ball xenoverse 2, Final Fantasy XV, NieR:Automata, Remnant: From the Ashes, Resident evil 2 with all outfits, and all in game reward ad on, Jedi Fallen Order, Tw3 complete editon, Yakuza 0, Sleeping dogs DE
(W) Not looking for anything specific, just fun single player games
Hey guys. New to this sub. I just finished and beat all the Yakuza games in order and....what an adventure. This has easily become my favorite franchise besides Spyro. I am curious how the general community ranks these games and your personal rankings. I know 0 is the definitive best game but what are the rankings after that. Here's mine:
Here’s how to play them all in chronological order: Yakuza 0 (takes place in 1988) Yakuza Kiwami (a remake of Yakuza on PS2, takes place in 2005) Yakuza Kiwami 2 (a remake of Yakuza 2 on PS2, takes... Yakuza Kiwami (a remake of Yakuza on PS2, takes place in 2005) Yakuza Kiwami 2 (a remake of Yakuza 2 on PS2, takes place in 2006) Yakuza 3 (takes place in 2009) Yakuza 4 (takes place in 2010) Yakuza 5 (takes place in 2012) Yakuza 6: The Song of Life (takes place in 2016) How to play the Yakuza games in order: release date and platform Yakuza: Dead Souls acts as a spin-off title that is set in 2011, but it is a non-canon game to the progressive timeline of the series. Similarly, the Japanese-only titles Kurohyo: Ryu ga Gotoku , Kurohyo 2 and Ryu ga Gotoku Online are all spin-offs meant to take place in 2010, 2012, and 2018 respectively. And yes, all the mainline Yakuza games have a chronological order. In Yakuza 0, Kiryu is 20 years old. By the time Yakuza 6 rolls around, Kiryu is nearing 50. Below, we've listed all of the games ... The Yakuza game order is actually pretty straightforward, so let’s take a look. Main Series Order. Yakuza 0 ; Yakuza/Yakuza Kiwami; Yakuza 2/Yakuza Kiwami 2; Yakuza 3; Yakuza 4; Yakuza 5; Yakuza 6: The Song of Life; Yakuza: Like a Dragon. The original Yakuza and Yakuza 2 for the PS2 have been remade as Yakuza Kiwami and Yakuza Kiwami 2. Just be aware that all Yakuza games start slow with lots of cut scenes and an on rails first chapter or so before they open up and the fun begins. (Don't start with Yakuza Like Dragon. I'm playing it now and it's a struggle to stay interested. I don't particularly like the characters and especially dislike the turn based combat). Currently playing Yakuza: Like a Dragon (edited 1 month ago ... Yakuza Games in Chronological Order Image: Yakuza 0. Let’s say you want to experience the whole story from start to finish. If you’ve got a PS4 or PS5, you’re in luck — every game from the ... Yakuza 4 symbolized even more change coming off of Yakuza 3's relatively simple story-line (as far as these games go anyways.) The game, first released on PS3 in 2010 , introduced 3 other playable ... The Yakuza games take a very cinematic approach to telling the story of Kiryu -- and if one were to blindly jump into a game they could be completely lost. Luckily, most of the later titles feature recaps of the previous games, but some stories are better off told from the original source. In preparation for the year of the Yakuza, here’s the best order to get started with the series. Yakuza ... If you cant play the original Yakuza 1 and 2 on PS2 and you cant or dont want to emulate then play them in timeline order. Kiwami makes some changes and additions that are best appreciated if you play 0 first. While I think release order with the PS2 games is best playing the remakes instead arent horrible. But I feel like you're missing out.
Enjoy the videos and music you love, upload original content, and share it all with friends, family, and the world on YouTube. Share your videos with friends, family, and the world Source: https://www.techradar.com/news/yakuza-games-in-order-by-release-date-in-chronological-order-and-ranked Didn't progress the story I just had fun think of it as a filler. -- Watch live at https://www.twitch.tv/xxbeastxx1991 Share your videos with friends, family, and the world